I wanted to start a thread for people noticing bugs with the tech tree.
1. Huge and ++ cargo upgrades never increased the amount of stuff my trade ships carried.
I watched a ship with 216 in coin before the upgrades, and after ALL the capacity upgrades, it was still hauling 216 coin every trip. same with resources.
2. WHAT THE HECK is long range jumps? seriously... if you can jump from point A to point B, and then to C, would not getting "longer range jumping" allow you to jump from A to C just like that? i.e. a 'dynamic' jump routing system?
3. Capital ships experience upgrades. some of the upgrades only upgrade twice. once at level one, (like the targeting upgrade) and then again at level three (from 10 and 15% to 20 and 25% or something like that) shouldn't there be an intermediate upgrade in between the two? (error also noticed with the carriers 'heavy fighter' upgrade.
if I can think up any more, I will continue to post them here.