Current implementation:
Camera Lock Mode - (strafe disabled)
- mouse wheel zoom maintains object focus
Camera Strafe Mode - (strafe enabled)
- mouse wheel zoom breaks object focus
- strafing breaks object focus
Suggested implementation:
Strafe Disabled Mode
- mouse wheel zoom maintains object focus
Strafe Enabled Mode
- mouse wheel zoom maintains object focus, as long as object focus hasnt been broken by a strafing maneuver. If object focus has been broken by a strafing maneuver, then mouse wheel zooms towards a player toggled direction of either: the direction of the camera or in the direction of the players mouse pointer.
- The ability to toggle the direction a player wants the camera to zoom, in a strafed condition, would need to be graphically added; preferably as an extention of the Strafe Enabled Mode button.