Hey guys, first off to the guys at Stardock & Ironclad, I don't mean to bash you at all with this post. Just some constructive criticism. Great game so far, but there could be more to it.
Basically (and I do appologize, I guess I really should wait til later betas to really post this), but my main complaint is that the end game could use some "fluff". It just seems that by the end it becomes a chore in wiping out the last few worlds. Some late game things would be pretty cool, to spice it up a bit. Here's some suggestions.
1) Galactic Events- Similar to GalCiv2's Mega Events. Something earth shattering. Just when you think your planet's economy is good, it's hit by a solar flare. The resulting EMP shuts any resources collected from it for 2 min. Something like that. Or possibly, a world rebels. Could be interesting, but chaotic as well. It would definatly be something that would take a lot of refining for a game like this though.
2) Mega Ships- One thing that is cool about Supreme Commander is the experimental units. Just when you think you've built an awesome force, one of those can definatly can cause some trouble for you (sorry to bring up another game). But it'd be cool to have a super dreadnaught or juggernaught. I'm thinking along the lines of the Colossus or Sathanas from Freespace 2 or the Super Star Destroyers from Star Wars. These would of course take forever to build, cost an arm and a leg, and be the highest of the research tree; however, something like this could add some flare to the end game. A ship of such power it'd take a substantial fleet to destroy it... or another juggernaught. If there's anything I seem to see a lot on the forums (possibly I'm just looking for it though) it's an outcry for more ships, and massive ones at that.
3) Research- More to research would be cool; however, I can't really say much on this as it looks like you're planning on putting more in.