Now before you say they are fun enough i agree however these are just some of my ideas that could be used to make them a little more involved possibly. I just want to to see what everyone else thought of these ideas that i just came up with so here you go.
1. Make it possible for ships auto cannons and lasers to miss maybe not that big a percent chance but enough to make the targeting ability a little more valuable.
2. Make bombs released from bombers and possible from the other ships as well interceptable by either normal fighters and or Garda flak frigates. that way Gardas don't become nearly so obsolete and more people will be encouraged to use Flak frigs and fighters instead of the Kol's special ability.
3. i remember this was brought up in the begining of the beta but i don't think there was ever a definitive answer, but please make the ships move during battles maybe not all the time but enough so the battles take on a cinematic feel and involve the person more. It would also lessen the tedium of some battles as you could get some really cool shots of ships circling, strafing, etc. while blasting each other to bits. (Note on points 1-3 if they already are or planned sorry for wasting your time so far)
4. Now my final suggestion I'm sure many at this point are glad it will be over soon since it's so long. Make it so weapons and engines can be taken off line. I hate having my or the enemy ships belching fire and me sitter there wondering how in the world that engine or weapon is still functioning. But i would suggest only allowing weapon and engines disabilitation (real word?) on the cap ships and only when their shields are down however this is kinda where i would like some feedback on this one which is would it be better to have all weapons being able to be disabled or just the big weapons like the 3 side guns on the kol or the lasers on the kol. So again sorry for the long post and so late

but please give me feedback any and all is welcome and will be considered thanks for taking the time to read this.