first impressions: awesome abilities, not so very useful attack wise (excluding kodiac)
very costly in terms of fleet maintenance
The problem with making the cap ships researched individually and the cruisers available at the same time is that all the cap ships are weighted equally, while the cruisers are all of varying strengths, shown by the different tech tiers.
still think the cap ships should be researched.
I have yet to see the little droids that come out of the Hoshiko Robotics Cruiser
they look like a swarm of grey bees...
It doesn't have to be end all, but a commander should lead!
if you ask me, the command ship should be divised into two types of ships: the command ship and the "spot" ship.
the command ship is exactly like it sounds, boosting all nearby stats a tiny bit both offensively and defensively. it could have weapons to seem more macho
the "spot" ship would be a single ship with the camera that the command ship has, and would make all nearby ships particularly effective against a single enemy ship (able to hit from 1.5x range, double damage etc.) but would take time to switch between targets (7-10 seconds) this would make for far more interesting battles. it would have minimal, if any weaponry, and would be very backline (but its abilities would have extreme range, think someone calling in missile/mortar/artillery strikes)