Take cruisers double their supply and production cost. Give them some more armor and shielding and give them a boost in weaponry, especially the Kodiak and the Command Cruiser (For the Command Cruiser add a few autocannon turrets, the TEC need some more kinetic love. Or whatever). Just a bump for the Robotics Cruiser. And an extra squadron or two for the Carrier but only accessed through research. And you will have cruisers that are balanced, ineffective to spam, and overall worthwhile as the core component of a light or heavy fleet.
dont like it in the least (sorry!)
reasons:
1) I hate the idea of "gimme gimme gimme gimme gimme gimme GUNS!!!" it completely misses the point of the entire class of ship
2) they are meant to be produced at a cheap cost
3) too many fighters for the carrier (bomber rush, anyone?)
4) those "core components" you're talking about are capital ships.
Obviously it needs a bit of tweaking here or there, but a good start towards making the Cruisers a little more worthwhile.
they are very worthwhile, you should research them and see just how powerful they are rather than using them a couple times and tossing them.
hihihihi no you shut up hihihihi

I did my job in grabbing peoples attention.
if it offends anyone that I told them to shut up... well my bad.
its the beta!!!!!! not the full game, things will change...
ah, the attitude that has lead to more vile things (including mass genocide, poverty, AIDS and shitty video games, ah the horror) than any other.
yes, its beta!!! but we're supposed to argue these points out so that the devs have a full view of how the game can pan out.
Ever heard of the word counter-productive?
I'm trying to stop the counterproductivity.
I dont see the issue here. Most of the cruisers have a special ability which the frigs do not, because they are meant for a support role not as ships of the line
thank god, someone who understands!
the point I want to raise is that people are not considering the cruisers for their true light, they instead are making childish demands for guns on them. the last POSSIBLE thing I want on my command cruiser is a gun, if the cruiser has a gun that means it will chase things around, which means it'll get shot at, which means it'll die, which means I lose a good 5-7% of my firepower!!! I dont want to lose that at ANY cost.