Although it was an overall disaster, Master of Orion 3 did have a few genuinely good ideas, and one of these was the idea of creating ships that were in system only, unable to leave. My reason for suggesting this is that currently the planetary defenses aren't all that great. To fight off pirates they're all right, but a relatively small group of frigates can usually take out even the most defensively bulked planets if it has no actual fleet defending it.
Two Garda's can probably more than handle each Hangar, and LRM's own the gauss platforms, add in a couple siege frigates and you have a dead planet. Now of course planet's shouldn't be able to withstand a huge warfleet without having a large fleet of its own to help defend it, but the current defenses seem a bit weak, and I'm not sure how to make them better without overpowering them.
So here's the idea. Add in as a defense structure a planetary defense shipyard. Either make it pretty resource expensive and have the ships be constructed for free, or make the ships cost maybe 1/2 as much, but the shipyard will cost less. Have it able to build the standard frigates. This would take up tactical slots, not logistics, say 10 or 15, and provide maybe 25 planetary defense ship slots, so you could get 5 cobalts for example.
Let me reiterate: These ships would be unable to move out of the planets gravity well, they would only be to defend that planet.
If the numbers seem off, don't trash the whole idea, post what seems right to you. If the whole idea seems imbalanced to you, that's cool too. I'm really not sure if it would be too good myself, but it'd be neat to be able to try it

.