Aside from that thx for the praise and support and I'm glad you are having fun
Hope I'm not too late for this thread. I played my fist game last night, and I had first impressions of my own. (SDC had an update when I finished, so my apologies if any of these things have been fixed.)
First off, this game has roughly twelve pounds of awesome in and a ten pound sack. Honestly, a lot of the game is more polished than some release versions that I've played. There were a few hitches that I ran into in my first game, however. Most of my speed-bumps were cosmetic in a way, but I consider that an important part of a game.
-Very little "fanfare" when you kill off a race. I had missed the text on the screen that said I had killed someone off, and I never realized it until sometime later when I was looking at the diplomacy screen.
-It seems strange that 20+ planets are orbiting a single star.
-I agree with the above that the side bar gets cluttered, but I love the fact that there is this ready information there.
-It is very hard to "convince" a unit that it is not in a ctrl+# group any more. I tried to re-org some units into three groups instead of two. I spent most of the rest of the game trying to get on cap ship to realize that it was only in group 3 rather than group 2 + 3.
-When the game was finished, the summery power graph changed several times as I moved the mouse.
Other than this, it was an amazing first run for me. I will probably be firing it up again tonight. Can't wait to see how this game develops over time.