Ok so I just have to say that somehow and I can't explain, this is the most addictive game I have ever played. The scale and the seemless zoom is incredible. I just all-around like the game except for some little problems.
The ships, oh the ships so many and so worthless. I have to say I was more than a little disappointed with the fleets and combat. Ships are too weak and too easy to build. A single ship should have much more strategic value than it does presently. I was hoping for a more Star Wars: Empire at War feel to combat. Where every ship is strategicly valuable and you are much more careful with your placement and defence of ships. The ships in sins are too weak and it just turns it into a numbers game, who has more. Then all they do is stop and go one-for-one with the enemy fleet, the combat is a joke.
Fleets - are - ugly. Never did I expect, as I downloaded this game, that your ships would simply make a wall of themselves. If I knew what to expect from this I would have never downloaded this game, I would have waited for release and just pirated it. Secondly I just don't like the way you need flak frigates to destroy fighters, lights and kodiaks to be the backbone of your fleet, you need siege frigates to bomb planets, and robotic cruisers to repair. Every ship type should have a speciality, but no one ship type should be soly responsible for a particular job. No self-respecting military would ever do such a thing. What it needs are smaller more powerful fleets that rely more on the tact and play-style of the player.
I know I've really cut up Sins alot, but it is all to guide the devs to a better creation. I'm not the kind of person who just wants to hate this game, on the contrary I just want to see this game succeed. I am just afraid it won't if it continues with it's current trends. Thoughts?