I know that this is probably due to the unfinished patching in beta 3, but really had a few annoying run ins about that in a MP Game against Multianna.
Ships should really look a bit beforehand where they are going!
First i had a construction frig stuck in an asteorid after finishing the construction.
Didn´t notice until about 5 minutes later why nothing was getting done.
Had to scrap it and wait for it to rebuild to free it. (does scraping Levs gives money btw?

)
Second incident lost me my capship, in our first larger fleetbattle. i managed to take out their sova with my two caps, my kol was still untouched my own sova had about 150 shields left, there were about 10-15 frigates on each side left.
But although as soon as his cap was destroyed i wanted to run, i didn´t get away because my sova ALSO ran head first into an asteorid and i didn´t even get it from that spot until it was destroyed (RIP lvl6 capship advatage)
Even later in the same game a Kol managed to lodge itself INTO a repairstation.
At first i thought it looked kinda cool, as it really looked as it was repaired at the station (with the current rage the station really needs to send out some drones or something like the hoshicruiser)
But then i found out that it coudn´t fly backwards.
It tried turning and i was actually expecting to see fly sparks and hear screeching noises so slowly it was.
5 minutes later it was finally turned about 90° and was able to fly out :/
Also while traversing the sun gravwell, all ships always fly directly towards the sun (geting incredibly slow) before looking a for a way around. I mean you really can´t miss that GIANT huge shining thing in your path can you?
While these things are not really gamebreaking, for me such an event can really make the thing totally frustrating.
I didn´t mind that i lost in the end, it was a great game and much fun, hated the layout though ^^, but these incidents really got on my nerve!