Well I suppose you could make the Gwell for some anomalies smaller, its a matter of taste though, I personally think they are fine the way they are.
Though I would personally love irregular and oblong shaped Gwells for various asteroid fields, comibined with jump points, it could make a very interesting battle arena.
Too advanced a feature for this late in development though.
yes, but this has been talked about since at least beta 2... if not earlyer.
Thats actually an issue with scale -- stars have such a huge grav well that ships seem to travel slower, not that they actually travel slower.
well if these stars have such huge gravity wells, then they should make them seem that big. Size scale is one of my complaints about this game. A stars grave well "appears" to be about the same as that of a planet, and only slightly bigger then that of an asteroid. PLEASE fix this. if ships move slower so that they take longer to cross a stars grav well, then why not make them move normal speed and have the well much bigger.
this could be partly fixed by re-sizing the tactical grid. Right now it really throws off our perception of size, because the grid spacing is different for different class of grav well. A star has huge squares and an asteroid has smaller ones, rather then having them all uniform with ALOT more squares in a huge well then a smaller one.
I personally like playing with the tactical grid on, so this really bugs me in game play. Does any one else notice this? plus if they tweak with the grid spacing they could cause asteroid grav wells to appear much smaller, even if they arent really... same with the sun, they could make it appear much bigger, with out it actually being changed that much.