I'm not sure thats practicable. It might be doable, but it would change the dynamic from more worlds meaning more ships, to more research meaning more ships
I never said anything about changing fleet supply points, so it doesn't just change the dynamic from more planets more ships to more research more ships. Maybe “for example” the 1st Frigate stage gives 20 ships and 1st Cruiser gives 10, but you still have to hold the planets to get the fleet supply.
The “correct current dynamic” is more planets more ships + more research more variety. This would be more planets more ships + more research more ships + more variety from the beginning.
All this does is consolidating the need to research each individual ship of a class into one line. In a way it is trading a little bit of the freedom to build how much you want for the freedom to build what you want. That is the key point I’m making with this idea and not taking fleet size away from the planets and giving it to research alone.
not really a "fair" dynamic IMO, much less good.
Beside the point, because your disagreement isn’t really related to what I’m talking about (I’m sure you will disagree with whatever) but how is something that is universal not fair? Maybe in your opinion it’s not good if everyone gets $5.00, but just because you feel cheated doesn’t mean it’s not fair.