and another thing i forgot that the planets actually orbit the star. so at some point, it would be possible to have, two empires owning two different planets in the same star system, cross closer to each other every few hours or so because of orbit, things like an asteroid belt kind of like our solar system generally stay in the same place. dust clouds like homeworld 2 that your sensors cant penetrate. there should be a way to land armies on the planets surface, and have a battle ensue. the armies would use planet population of course.the battles would be decided with rolls of the di i guess, and based on things like moral and advanced training through research and weapons and armour and such for troops, adding more research capabilities. but really mainly besides all this again, is the fact that the ships dont move, and that I feel too boxed in when playing this, kind of like space empires. I didnt like the jump gates, or warp points. you should have to research hyper space jumps before u can do them, and build jump gates to get to different star systems, and there should be no gravity well

you cant feel boxed in in a game like this, there needs to be absolute freedom in where u send your ships, more of what you can find, like a really really really good version of master of orion. i wish i couldve been on the dev team, just like everyone else im sure tho

i do love the graphics and such tho, good job on all of that guys