How exactly should the save feature work? We had our first crash (one guy dropped out). So we immediately saved the game and quit. I then hosted again using load game and loaded the save file we used when the guy crashed. Everyone could join except the guy who crashed. It would let him blink in then out and give him the message that he did not have the needed file.
The auto-save worked for everyone, but was a bit old and before some important fights.
Does the game distribute save files when it saves? How can we get the save game to the guy who crashed out? There does not seem to be any obvious save folder.
What are we doing wrong?