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Vasari Structure Phase Shields
Do they not automatically turn off?
By
Binksy
on February 9, 2008 1:08:02 PM from
Sins of a Solar Empire Forums
Binksy
Join Date 05/2007
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Long story short the shields saved a number of my structures from an enemy fleet that had evaded my backup fleet and reached my planet. This was very cool. However when I went to fire my superweapon I found it was disabled (only had a stop button). This was confusing. After about 10 minutes I tracked down the problem to the planet that had just been attacked...the shields were still up on 2 of my research labs, a civilian lab, and a crystal miner. They were up at least 15 minutes after the enemy fleet had retreated, which was not cool at all (especially because it meant my dark fleets were not arriving, and those were my primary means of frigate/cruiser production at this point).
Anyone else tested this? Do they automatically de-activate (I checked and the deactivate button said Autocast Enabled and worked as soon as I clicked on it, so no problem there) or is there a bug here?
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Reply #1
Spartan
Join Date 03/2006
+171
February 9, 2008 1:14:42 PM from
Sins of a Solar Empire Forums
I have read other people talking about issues with the shields. Sadly enough I have not played the game long enough yet to get that far into it to be able to confirm stuff of this nature.
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Reply #2
lordkosc
Join Date 12/2006
+5
February 9, 2008 1:44:04 PM from
Sins of a Solar Empire Forums
Might be a bug, I'll do my best to reproduce it tonight.
Send a save game if you can to ironclad with a description
support@ironcladgames.com <--- i think thats right
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Reply #3
cabal242
Join Date 02/2008
0
February 18, 2008 10:52:55 AM from
Sins of a Solar Empire Forums
I have the same problem. Playing with v1.02.
I found it out as I was wondering no ships were built at my shipyards.
I had to deconstruct the shipyards and rebuilt them again to make the yards work again.
Looks like a bug for me. Since I really watched for like 10-20 minutes and they were disabled all the time.
Please put on "to do" list for next patch.
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