theonlystd:
being able to change speed in game.
That is already in the game!

Use the - and = keys. It goes from 1x up to 8x, at least in SP. (RTFM FTW!)
I'm pretty happy with most of the game, but I'd like to see diplomacy and pirates made a little more random and as everyone else has pointed out... PJIs need love.
The AI tends to be very predictable in their diplomatic actions, and the missions could use a little reworking so that they make more sense/are more reasonable and possible. Risk=Reward and all that... Pirates' raid timer should have a random range of time rather than a set amount of time. Don't space pirates ever take a break for rum? Yarrr.
I think PJIs are a great idea, but they are just too ineffective for their cost as they are now. I wasn't in beta, so I don't know how they used to be, but it's silly someone can just wait it out and jump past them like they can now. I also think they should stack with any PJIs you might own in adjacent systems, so that you simply cannot bypass them to head deeper into an ememy's territory without destroying the one in the current system. Though, you could still retreat the way you came in(or any other non-inhibited route) without suffering heavy losses. It's not like we can't sacrifice a scout before committing a full fleet to a PJ in any case...
-AB