Hello people.
I've had some trouble with hosting games. I tried to play with a friend last night, and he couldn't join me untill I made a static port forwarding on port 6112 to my computer. Being in a network with other gamers, this is a bad solution.
As implied by the FAQ, this game should use UPnP. I tested the game ports using a NAT/Firewall Tester, and it checks out OK when checking ports 6000 and 6112. I can even see the program leasing the ports to my computer on the router status monitor.
So what I know is UPnP is enabled on the router and my computer, and I know that it works with my testing program. I've checked the user.settings file and it says "EnableUPnPPortForwarding TRUE"
Bug in game, or do I need to change another settings?