
 
 
 
The Art of Making 
BootSkins
BootSkins are certainly the skinning 
fashion of the moment. These are replacements for the screen that is displayed 
when Windows is loading.
Previously, replacing these screens had 
been a somewhat risky affair involving hacking your Windows application to 
pieces, but now BootSkin (www.bootskin.com) allows you to replace the 
screen without risking damage to your Windows installation under Windows 2000 
and Windows XP.
 
 
The software allows you to apply one of 
the default skins or one downloaded from WinCustomize (https://www.wincustomize.com/skins.asp?library=32), 
but how do you create one of your own?
Well, it’s actually really easy. All that 
are required are 2 images and one configuration file. The first thing to do is 
to design how you want your skin to look when it’s completed.
 
 
This is my image as I want it to look. 
It’s just a tweak of the standard look. What you need to bear in mind currently 
is that BootSkin only works with 16 color images. There are plans to change this 
in the future to allow more colors but we must work with what’s available at the 
moment so keep your image simple.
The two images are the background and the 
progress bar. The background incorporates everything you see above apart from 
the blue progress bar in the top right. The box surrounding the progress bar is 
an optional part of the background image.
A lot of image programs claim to produce 
4-bit (16 color) bitmaps but often the format is not quite right without knowing 
your image editing software well. What is fortunate here is that another 
Stardock program can help.
SkinStudio (www.stardock.com/products/SkinStudio) 
is mainly a tool for creating WindowBlinds and other skins but it has a useful 
tool built in that can help. If you select Tools … Bootskin … Prepare Image from 
the menu you will launch a little utility specifically for this 
purpose.
If you “browse” for your image you can 
load it into the utility.
 
 
You should then check the “Dither” option 
and experiment with the different Resampling and Dithering types to find the 
closest 16 color representation of your original image. You can then press 
“Save” and save your background image.
You can then move on to prepare the 
progress bar. The best way to do this is to start with an existing image to 
tweak. Basically however, in the BootSkin, you will eventually specify how much 
space the progress bar will take up and then this progress bar you create will 
be animated as Windows loads to fill this space.
Here we are using a simple image, which 
also uses the same 16 color palette as the background.
 
 
OK, so on to creating the actual 
BootSkin.
Under the directory where you installed 
BootSkin there is a Skins directory. Within this directory there will be a 
series of folders for each BootSkin installed. To add your skin, create a 
subdirectory with the name of your skin. I’m creating a directory called 
StardockEdition. Within that folder I’m going to place my two image files and a 
copy of an existing bootskin.ini file from one of the other folders.
 
 
We’re almost there now. We’ve done the 
hard work in creating the images. Now, we just need to change the .ini file to 
tell BootSkin how to use these images. Lets take a look at that file 
now.
[BootSkin]
Type=0
Name = "XXXXXXXXXXXX"
Author = "XXXXXXXXXXXX"
Description = 
"XXXXXXXXXXXX"
ProgressBar=XXXXXXXXXXXXXXXXX.bmp
ProgressBarX = XXX
ProgressBarY = XXX
ProgressBarWidth = XXX
Screen=XXXXXXXXXXXXXXXXXX.bmp
Note that I’ve replaced context with a 
series of XXXXXs. These are the areas you need to change.
Name
Here, simply enter the name of the 
BootSkin you have created within quotation marks.
e.g. Name = "Windows Stardock Edition"
Author
Here, enter your own name so you can get 
the credit owed for your wonderful skin within quotation marks.
e.g. Author = "_Martin_"
Description
Enter some information about the skin you 
have created, again within quotation marks.
e.g. Description = "A simple twist on the standard 
login to give credit to Stardock’s wonderful software"
Progress Bar
Here, you need to enter the name of the 
bitmap file you are using for your progress bar.
e.g. ProgressBar=StardockEditionProgress.bmp
ProgressBarX
You need to work our where you are placing 
the progress bar on the screen. This represents the absolute left edge of the 
bar. You can use your source image to work out the location.
e.g. ProgressBarX = 508
ProgressBarY
This is the vertical coordinate of the top 
left of the progress bar on the screen. 
e.g. ProgressBarY = 12
ProgressBarWidth 
This is how wide you want the progress bar 
to be. As Windows loads, the Progress bar image that you specified will be moved 
across this area. Once it has moved across the width of the progress bar you 
have specified here the progress bar will start again from the left edge of the 
progress bar.
e.g. ProgressBarWidth = 118
Screen
Here, you need to enter the name of the 
bitmap file you are using for your background.
e.g. Screen=StardockEditionBack.bmp
OK, so here’s the final version of the 
bootskin.ini file:
[BootSkin]
Type=0
Name = "Windows Stardock 
Edition"
Author = "_Martin_"
Description = "A simple twist on the 
standard login to give credit to Stardock’s wonderful software"
ProgressBar=StardockEditionProgress.bmp
ProgressBarX = 508
ProgressBarY = 12
ProgressBarWidth = 118
Screen=StardockEditionBack.bmp
Now that you have edited the file, save 
it.
If you load BootSkin now, you can see you 
skin in the list.
 
 
Click the Apply button and your skin will 
be shown the next time that Windows restarts.
The final thing you can do is to share 
your BootSkin with others. To do this, select your skin, and select File … 
Export Selected Skin to File. Then, select a name for your file and a location 
to save it to. You will then have a .bootskin file that you can share with other 
BootSkin users. Why not upload it to WinCustomize for 
others to comment on?