I've been playing SINS for about 10 days and I like it a lot.
But I notice today that it has apparently permanently damaged my monitor.
I have a two-year-old at the time top of the line Dell XPS gaming rig,
with an nVIDIA 7800 and a very nice Dell 21 inch flatscreen
monitor. This is the best monitor I've ever had, runs flawlessly,
never had any problems.
But I notice after some long sessions of playing SINS that the
interface controls are burned permanently into my monitor at the bottom
and the top. I run a clean desktop with no wallpaper, just the standard
Windows blue-green color. Very annoying to have smudgy black and gray
streaks.
I'm running the default setup that I got on install: 1024 x 758,
60 Hz, 2 sample anti-aliasing (don't even know what that means, alas);
and highest detail on everything.
Anybody got a clue on this? I see I have my monitor set through
desktop properties at 75 Hz. Could it have been a problem to run
SINS for 10 days at 60 Hz? I have no clue whether that might
damage the monitor.
What? (At the bolded parts)
Lets debunk the nasty rumor that games kills hardware. If there's a problem with said hardware, it'll manifest it self sooner or later in any event, regardless of any games it may be exposed to.
Secondly, such a large screen, and widescreen no less, must have a native resolution of around 1680 x 1050 or so. Why would you run it at anything less then that then? Especially 1024x768, it must look like rubbish!
Now, to your problem. It sounds like some form of image persistence, though it's rarely seen on modern LCDs. It happens because the monitor is displaying a static image, that doesn't change. Sins would be anything but static in my book, unless you just left the game sit there for 10 hours without any interaction.
If it really does have some form of image persistence I'd suggest you turn off the monitor for an extended period and see if it sorts it out. Otherwise you may be able to use a program try and fix the screen.
You could try something like http://www.jscreenfix.com/basic.php I guess, though it was the first thing that just came up on google, so there may be other/better/different tools for clearing up the persistence.
In closing though, run your LCD at the native rez and refresh rate, and not anything else.