By messing with Bailknight's Graphical mod did you alter any other effects?
Quite a few.
-Flash beams now actually flash. (epilepsy warning)
-Phase missiles now "phase
" upon striking a target.
-Auto-cannons are more machine gun like. (pew, pew)
-Everything but beam weapons, phase missiles and abilities have shorter cool downs and fire more rapidly, but I spent a lot of time trying to make sure its not excessive.
-Beam weapons and Phase Missiles adjusted so they fire slower but do more damage per shot.
-Planet sieging for each faction is now more brutal and unique.
-LRM missiles travel a hell of a lot faster to compensate for the fact they fire 10 missiles per burst. AKA: No more "missile blobs" cluttering the screen.
-Gauss turrets fire like an flak cannon from WW2.
-Each factions's Capital Siege ship now has something unique about it to distinguish it from the other Capital ships.
-Unique shielding for each faction.
There's great many more subtle differences like these too. I spent about 40 hours on the capital ships alone as they're the focus in just about any firefight.