I hope this post will give more insight to whoever is fixing the multiplayer minidumps. And, when it is fixed, kudos to those who did it.
My friend and I love Sins. We've played a few rounds with Normal AI. But once we decided to go against Hard AI, we get minidumps. We decied to experiment. Multiple times we switched between Normal and Hard AI. Any games with Hard AIs, we get minidumps. But games with Normal and/or Easy AIs works like a charm. Is it something wrong with the AI's algorithms? Or perhaps its because the Hard AI creates a lot more ships which crashes the game.
We hope this helps.