Thanks for the helps.The problem with turrets is that they have a range, and the enemy can go around them.I do have a reserve fleet, so I guess I'll just use that.I find that taking out all their planet bombers can take a while, because they don't lose any population, just the ships, but you do.I fight the AI only, so I don't have to worry about human opponents.
Fighter bays work excellent for this.. use them. I find 5 works great ( all bombers ), with the rest in turrets. Also, a reserve fleet works great WITH static defenses. Fight close to the turrets and under cover of the strike craft. It's like having an extra Sova and a Kol or two.
8 Novaliths ?! Yeah, at that point you are hosed. The scout hit-n-run technique would work, as well as a full scale assault. The big problem is how he got so out of control in the first place. Novaliths take up huge amounts of credits not just to build ( 8k credits a pop, IIRC, times 8 cannons.. 64k credits ?! ), but research as well. You should have a huge fleet, or more planets. You can re-populate the planets, but thats a losing strategy unless you're just buying time. At this point, it's time for a do-or-die full on assault.