I think that probably one of the main problems is that nobody has a standard to go by when they say "the game runs good" or "the game runs horrible". People with high-end computers (like myself) look at this game and say to themselves, "it uses no post-DX8 graphics features and yet I can run Crysis faster" (no exaggeration, I can make a video), while people with lower-end systems say "wow this game is running pretty good compared to the other stuff I play" (since their computers would explode if they tried to run Crysis).
Another problem is that people are having different numbers of ships and players and saying it runs good or bad. I started a thread similar to this one a while back and everyone was laughing at me because I was getting down to 15-20 fps during battles between TEC fleets. Then I posted a savegame and those same guys admitted they'd never seen so many ships before, had no idea the game even let you build that many, and that they were getting a slideshow.
I hope they add benchmarking to Sins soon.
My own PC specs:
Windows XP Professional SP3
Intel Core 2 Duo E6600 @ 3ghz w/ Zalman CNPS 9500
OCZ Reaper PC2-9200 2x2gb @ 1ghz 5-5-5-18 running dual channel symmetric (3gb utilized)
BFG Geforce 8800 GTS 320mb @ 612 core, 1446 shader, 1800 mhz RAM
Asus P5B-E motherboard
Onboard sound (for the moment)
4x250gb Western Digital SE16 in a RAID 10 array, 500 gb effective, 100 gb free
Multiple secondary hard drives, approx 2tb storage total currently
Samsung SyncMaster 2232gw 22" widescreen
I'd overclock faster but my motherboard can only deliver 2.1v maximum to the RAM... with a few hours' tuning I could probably get significantly faster speeds from everything above, but for the moment it's already faster than 99% of the computers out there so I'm not going to bother.
If anyone wants to see the savegame that slows down my computer, I think this is it here:
WWW Link