I was thinking a lot lately about the Shields / Hull / Dmg upgrade technologies and at what point is it better to research these instead of buying more ships. In other words - comparing the numbers, at what point will you gain more from researching these technologies than you would if you used the same money to build more ships?
A few points regarding the calculation below:
- I used Illums because Advent are my favorite race and I use Illums as my main ship. I'd be happy for anyone to apply the same calculations on other ships.
- For simplicity, I will assume that Metal and Crystal are roughly equivalent, so I'll chunk them in together as "Resources".
- The shield and hull repair rate bonuses go hand in hand with the increase in total hull and shield points, therefore it's nullified and only serves to compensate for a potential loss, so I'll ignore it.
- To gain a full X% benefit you need to increase all characteristics of a ship by that factor (hull, shields, DPS).
- If you need to trade money for resources the ratio is roughly 1:4.5. If the other way around is 1:2.5. So I will average that as 1:3.5.
- There is also the issue of command points to consider - you get more hull/shield/DPS for each command point, which in turn means you don't need to advance in command tech which eats into your earnings. However since the command points are hard to factor in I have ignored them for now.
So these are the numbers in question:
|
Credits |
Metal |
Crystal |
Shields / Hull +5% |
400 |
0 |
25 |
Shields / Hull +10% |
500 |
0 |
50 |
Beam +5% |
800 |
100 |
175 |
Beam +10% |
900 |
125 |
200 |
Total |
3500 |
225 |
525 |
Illuminator |
380 |
60 |
55 |
So if we chuck in the resources together we get:
|
Credits |
Resources |
Research |
3500 |
750 |
Illuminator |
380 |
115 |
Using the 1:3.5 Money to resources ratio we get a factor of 6125 for the research, and 780 for one Illum. So that means that the research roughly costs as much as 8 Illuminators.
Now if for a full +10% increase you gain an "extra" Illum for every 10, that means that when you have 50 Illums you "gain" 5, but if you built illums instead you would have gained 8. In other words you are better off building more ships when you have 50... The break even point is 80 ships - that's when researching the bonuses or building more ships costs you roughly the same. Beyond that point you obviously should research these technologies.
Let's instead calculate only the level 1 technologies since they are cheaper, and divide them by half since they only increase the shield/hull but not the DPS. Doing this will bring us to a total of 1800 credits and 150 resources. This is roughly 3 Illums. However if we think of the gain as half of 10% that means we gain 1 for 20 - which means the break even point is 60. Doing the same thing for the DPS only comes up to 5 illums which means that the break even point is 100...
To summerize, although this is a very rough estimation, it is quite evident that at least in early game but arguably even beyond researching these technologies is not necessarily more beneficial than building more ships. This is something worth keeping in mind.