[bug] New attack orders dont cancel previous movement orders for certain ships
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Sins Forums
While a fleet has an exisisting movement order, and you give it a
new attack order, the support-type ships(flak/command cruisers/etc)
will ignore the attack and continue to the old movement destination
while the attack-type ships are moving to encounter the enemy.
Only after they have reached the old destination(which may even have been a different planet) will they attempt to move where their fleet is fighting.
This results in much of the fleet not engaging the new enemy at all, instead going off to the old movement destination.
The workaround is to always click the stop order on the fleet , prior to giving the attack order.
My suggestion is that attack orders should auto-cancel previous move orders to avoid this happening.
Only after they have reached the old destination(which may even have been a different planet) will they attempt to move where their fleet is fighting.
This results in much of the fleet not engaging the new enemy at all, instead going off to the old movement destination.
The workaround is to always click the stop order on the fleet , prior to giving the attack order.
My suggestion is that attack orders should auto-cancel previous move orders to avoid this happening.