Thanks for fixing the strike craft bug. Playing the second beta is fun now.
Regarding the nerf to RA, can this be changed. It is no longer fun to tech to RA and have to pay for its use. After the first game in which I did so I never did so again, only researched stabs if the situation called for it, and then maybe improved the phase stab speed. You could reduce the fleet points recieved at each level with additional level of research to 1.05 Dark Armada fleet point limit. As it is it is no longer tenable in 'short' games. Also I noticed in that one game I did tech to RA there were no carriers, too bad because then with the carrier bug RA would have been OP as I remember in previous versions RA was chock full of carriers .
Still, now enjoying the beta.