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ICO is down

By on November 22, 2008 12:49:02 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Howdidudothat

Join Date 04/2008
+34

Multiplayer (ICO) is down again.  This has to be the 5th or 6th time in just 3 days.  We need to completely replace the hamsters powering the server farm.

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November 22, 2008 12:50:54 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

agreed, happened while i was playing too

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November 22, 2008 1:04:31 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Yep, ICO went down.  Good thing too...How was gonna come and eet me up.

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November 22, 2008 1:05:54 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

That map was loaded with neutrals.  Being the only Vasari pretty much garunteed our victory.

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November 22, 2008 1:20:43 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Sins is really f***ing up with 1.1, deysncs, severs down, unlimited resourse bugs, and my replays of games look worse than easy AI. am i the only one whos replays are completely F'd?

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November 22, 2008 1:34:34 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

That map was loaded with neutrals. Being the only Vasari pretty much garunteed our victory.

 

Yeah, you should have seen my reaction in ally chat when the game started and I realized none of us were Vasari..I wasn't paying attention I was whispering someone when we launched.  If I had realized, I would have been Vasari.

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November 22, 2008 1:37:43 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

I never noticed it before since I don't watch replays much, but in the game where we just played, I am watching through your eyes and it looks like I never did a thing.  So yeah, the replays are totally hosed up.

 

EDIT:  Actually it looks like NO ONE is doing anything.  The replays are completed stupid now.

2nd EDIT:  The retarded replay can be seen here: http://www.fileden.com/files/2008/8/7/2039910/AutoRecord-11221149.record

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November 22, 2008 1:38:40 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Yeah, you should have seen my reaction in ally chat when the game started and I realized none of us were Vasari..I wasn't paying attention I was whispering someone when we launched. If I had realized, I would have been Vasari.

I am watching the replay right now.  Your reaction was classic. 

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November 22, 2008 1:45:28 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Hello,

I also wanted to play online tonight, but I can't login to Ironclad Online. Are there any maintainance works going on? Any Idea when ICO is working again?

Thank you very much.

PS: Thanks for creating Soase, it's a great game

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November 22, 2008 1:50:18 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Ok, ICO is back up.

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November 22, 2008 2:06:13 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Thx for Info!

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November 22, 2008 5:05:15 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

RE: ICO Crashes

I'm looking into it, there is definately something crashing. If you don't want to be affected by ICO crashing (or me taking it down to inspect), before hosting, change your hosting options to turn off Alloy temporarily.

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November 22, 2008 5:09:43 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

and my topic got closed down for asking what was going on with 1.1  >.> 

heard there was trouble with alloys netcoding :/?  doesnt that have anything to do about it???

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November 22, 2008 5:20:27 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Don't know yet but turning Alloy off means your game won't be affected if I take ICO down or it crashes. I'll let everyone know what the cause is as soon as we track it down.

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November 22, 2008 6:34:03 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

and my topic got closed down for asking what was going on with 1.1 >.>

heard there was trouble with alloys netcoding :/? doesnt that have anything to do about it???

 

Alloy netcoding works like a champ, or none of us would be able to play a game.  This also never happened in beta.  They are having some kind of exotic problem, which is why it is intermittent.  Better to just let them find and fix it than to speculate.  They obviously want it to work too.  And I reiterate, it didn't happen in beta.

 

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