Why is it that the stupied AI never launches it's strikecraft while traveling through grav well's, sun's - gasgiants - astroid belt's etc etc.
it's kinda fucked that you have to nerf yourself to not just auto win on some maps, ie dobblegangers place 10 carriers with bomber's in each sun's grav well (i did it to take out trade ships the first time) and the AI will loose 1/3 - 1/2 of his fleet everytime he tries to move against another system.
another problem is the AI's seemingly inabillity to move in the grave wells of sun's, at some point they end up with ovrer ½ their fleet supply caught in sun's grav wells moving around waaaaaay outside the actual grav well ( clooser to a planet then the sun) it makes it to easy so plz fix the dumb AI.
last why on earth does the AI deside to flee every single planet except it's homeworld, it makes the hard / unfair AI pointless after the firt attack it makes as it simply does not try to make a war of attrition where it has an economic bonus, atleast make it kill of pji's before retreating.
bottomline, any gamer(yes i know im generalising) will take the path of least resistance to win, if that path is to easy they will find another game to play pretty fast. Killing mobs with a peeshooter instead of a BFG2000 gets boring pretty fast. And atm the noobness of the AI makes it to easy imo. This is the game with the highest potiental i've seen since MOO3 kudos for making it!!! but unmodded it has the same issue it seems -> the AI is so faulty that any decent player pretty much auto wins as soon as they understand the basic game mechanics.
PS
why does the game not remeber the difficulty i played last. it kinda blows to reaise that i forgot to put it on unfair 1½hours into a game, yaya i know my bad and all that, but i doubt that very many ppl play at diffrent settings from game to game so i dont get why the need to manualy set the AI diff each time.
/end rant.