Alright.
Sorry bout the whitespace; I had to use a work around to get a screen shot and I'm not entirely up to par with the GiMP.
In any case, as you can see, the laser batteries aren't active, despite the first upgrade being active. Worse, my earlier assumption that they were nevertheless firing was indeed a case of faulty memory. The Psintegret aren't firing, despite the weapon ports existing on the model; if they were I would have tried to get a screen capture of it.
Hopefully this is of some use; would you like a save file as well?
