Someone stated that a starbase could chase a scout to the other side of a well, THEN you warp in with your fleet. I havent tried it yet, but I bet you can exploit the ai that way. Starbases just need across the well range. Or if thats not tech possible, how about when you build a starbase its actually a pair of bases your buying one for each side of the well. One half would have to compliment the other or it would be just like having two bases in the well.
Vasari starbases really, really, REALLY,
REALLY need a "hold position" toggle. How hard could that be?
That said...the Vasari starbase will rip a scout apart before it gets perhaps a quarter of the way across the well.
Um... no.
With the positively pitiful weapon range on starbases at the moment, a single scout can kite a starbase halfway across the universe without the starbase firing a single shot.
Heck, a single LRM frigate could, given time, kill a starbase without it firing a single return shot.
Gee, I wonder what should be done to fix this problem... Make all starbases be able to be kited around just like the Vasari one, or just maybe up their friggin' range!
Oh, and HAPPY CHRISTMAS EVE! 