[Feedback] Idea on mines
My ideas on mines:
1) Enemy mines in a system owned by you, should be cleared by constructors over time. Make it priority number one, so nothing can be build while mine sweeping is under way.
2) Make strikecraft able to target mines, with priority. That way you will lessen the damageoutput of an invading fleet.
3) Make scouts reprogram mines. Give them antimatter and medium range for that ability (researchable). When near the mine, they reprogram them, working for you now (like that ultimate ability of one of the Advent battleships)
Thanks for reading and hope my english is understandable ![]()