i've played 3 medium games now, 2 solo and 1 with my buddy.
all 3 games were played as vasari because those moving starbases are just too damn good
some small bugs we encountered:
- vasari tech "enforce labor" and "optimized construction" do not apply to starbases or their upgrades
- phase stabilizer nodes on starbases don't always work, it seems random. we tested over 15 starbases on owned and enemy planets, sometimes it works, sometime it doesn't. it doesn't have anything to do with wait-time after building.
- the kostura cannon does no harm to starbases. i fired 8 of them on 1 planet where almost everything got whiped out but the starbase didn't have a scratch
- automatic mine detection doesn't work if you have more than 2 or 3 scouts active. I had 11 scouts in the gravity well with a full 150 mines laying around. only 3 where moving very slowly towards some mines, the rest stayed behind no matter what I tried.
is it possibly that the automatic detection is limited to the detection-range of the scout itself? if so, this ability is useless as you have to manually move the scouts in range
- starbases cannot be repaired by ships or structures, is this intended?
balance issues:
- tec torpedo cruiser are way too powerful. the enemy showed up with about 20 of them obliterating a fully upgraded starbase with 17.000+ hull and 8000+ shields within 60 seconds!
possible bug or confusing description:
- "enforce labor" didn't prevent the enemy capturing a planet just one jump away from the starbase, or does "nearby planets" only include the one planet where the starbase is located?
- vasari repair-bays show that they only can repair nearby ships, not structures. but if you use the ability manually you can repair structures too. if you put it on auto-cast it will ignore damaged structures even tho no other ship is in the area.
this bug maybe not beta related as I recall it has been there long before the last updates.
that's all for now.
I can provide save-games to some of these issues if needed.
cheers to a otherwise very nice update and finally playable beta!
keep up the good work and we'll stay on friendly terms 