My girlfriend and I often play co-op vs. the AI on larger maps. We'll play for hours and beat on 8 computer opponents. Our computers are side-by-side so we can see each other's screens.
Prior to the latest version we would have situations where I would point out that a very large AI fleet was attacking one of my worlds, and needed help, but she would complain that she couldn't because of the other AI opponent who was close to killing her capital ships.
Looking at my screen, I couldn't see her attacker's ships. She couldn't see my attacker's ships. This would happen quite often. We would end up quitting and reloading, but often the game was out of sync even several saves behind.
We never once got an "out of sync" message of any kind. We would just keep playing until one of us noticed that things were different for the other person.
We haven't played enough of the latest version to say if this problem still exists, but was the code to indicate that games were out of sync implemented relatively recently?
Thanks!