Aside from the noticeable drop in framerate, my game crashes whenever there is a heavy mine presence or an insanely large amount of strike craft nearby.
-Game crashes whenever I enter a heavily mined orbit. Generally when the entire build grid is covered in mines. This happens when either me or the AI does this.
- Game crashes whenever I enter a heavily strikecraft-defended sector. The entire orbit is nothing but a sea of fighter/bomber icons. So far I've only seen the AI do this, I'm not quite sure if a player has the ability to build hundreds of carriers.
I'm also getting a windows C++ runtime error every 30minutes or so as well.
Has anyone else noticed that the AI creates enormous amounts of mines and strikecraft?
specs:
windows vista home premium 64b
intel 2.66ghz core 2 quad
gtx 280
4gb ram