the AI in Entrenchment surrenders under a wider variety of conditions than it used to. i don't know the full list but this is what i've noticed. the AI becomes more likely to surrender when:
1) you nuked their homeworld and have a much bigger fleet than they do.
2) you have built Super Weapons (Novalith, Kostura, Deliverance) and they have nothing comparable.
3) you have multiple high level capital ships and they have no high level capital ships.
4) in a team game if you have defeated members of their team so that they are facing a 2on1 or worse situation.
5) you have built a Starbase in their homeworld grav well (or maybe just one of their highly developed grav wells anywhere).
6) they have just lost multiple colonies in a short period of time (fairly likey if they are being attacked by more than one player on more than one front).
their may be more conditions than those, but i'm pretty sure each of those conditions significantly increases the chance of a surrender occuring. they seem to stack with each other as well. in other words the AI has become more proficient at identifying situations where their loss is basically inevitable.