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Strange AI: Scout Madness

By on March 23, 2009 9:24:40 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Longasc

Join Date 12/2008
+2

http://img7.imageshack.us/img7/8056/sinsscoutmadness.jpg

 

43 Vasari Scouts. Neatly arranged. But why?

The Hard AI player (this is the replay of a 10:35 hours game on a large map vs hard AIs) already invaded my Empire with a giant fleet, jumped to the sun and the fleet size bar jumped to maximum. I was really afraid.

It turned out that it were some 80+ Scouts!!! The two Starbases that I placed near the Sun quickly took care of them.

 

What is wrong there, what caused the AI to build so many Scouts? It was down to some 5-7 systems pretty quickly, but had really good metal income, more than me for instance.

 

Did you ever suffer the "AI scout swarm syndrome", too? This game was started and finished with Entrenchment 1.02.

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March 23, 2009 9:43:59 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

*scratches head* bankrupt and that's all it could afford?  Mine sweeper force appearing ahead of the fleet?

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March 23, 2009 5:14:36 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Me to. 73 scouts in my game, and it wasen't just him either. A few hard AI's did it too. They seem to do it more at mid -end gamish.

I play vasari so I see them phase jumping all the time , heh takes like 30 secs for it travel there are so many. I thought I was gonna get pounded when I saw the stream heading my way, when they landed they were all scouts which he instantly phased away again, so yup , I have the same problem.   

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