Oh dear. Read the thread before throwing walls of text that is just plain theory on something we're not talking about.
Ok, so we agreed that we would have a superior fleet.
A little. Exactly, 12/14k credits worth.
Well, if they did spend an upgrade on Auxiliary Government, that is one less upgrade on something else. Yes, my post was theoretical, but we are talking about a Starbase that is fully upgraded and is supposedly at a point where you can't just leave it for last.
No, we did not talk about a fully upgraded Starbase. We talked about a 3/4 def and 2/3 attack Orky. It will screw you badly enough if you ignore it, don't worry.
On the research topic...what have we researched...carriers, fleet upgrades, ruiner, Starbase deployment. Not really asking for that much.
You forgot your "bunch" of heavy cruisers and a few cap ships and....
Now then, though it is a pain to kill that Starbase, it is certainly doable. Now this is assuming you have accumulated that fleet over the entire course of the game so a large fleet isn't unreasonable.
Translated: You can SPAM a starbase. That's something other races don't have to do, nor Vasari have to do against another race himself. That is what's wrong.
I hope that I can make the assumption that you have the superior or equal econ/territory given that your fleet will wipe out his fleet anywhere else.
LOL! Read the thread. No you can't make that assumption. We're not talking about how to kill a starbase of a player that already lost, cause thatis no problem. You are both equal in power/econ, but he just took over a chokepoint gravwell from where he can raid your most prescious worlds and spent 12k credits on a starbase there. You are 30 assailants ahead. That's no 'wipe out' advantage beyond 30th minute.
Ok, so his fleet is going to stick with his Starbase, that's fine.
(...)
All in all, yes, more theoretical stuff, but maybe you can pull it off.
This part is totally derailed. If you leave your building starbase undefended, he doesn't have to move more than 5 ships to counter it, regardless of the minefield. Stop thinking in Black and White. He doesn't have to rush his whole fleet at you and he doesn't have to stick every single ship to the starbase. He will adapt, just like you are trying to.
You're playing chess with yourself, you keep winning day by day and then you're surprised a 10 year-old beats you in the weekend. I say again, your story is nice and all, but we all know a good lawyer can drag a murderer out of prison. you aren't going to talk your way out of a battle in the game.
Just so I am on the same page, are we saying that Vasari vs Vasari is no good because they don't have an Anti-Structure cruiser. Therefore, they need an anti-structure cruiser?
No. They need the Orky tweaked to work well against another Orky in particular. The problem is that you cannot do that in a straightforward way because Vasari don't fight Vasari lore-wise. So a research/upgrade/ability that clearly works against Vasari only will be silly.
Out of curiousity, how can you not attack another front? Even if their fleet tries to attack your now exposed front, you can Phase Gate right back to it. Yes, your Marauder will be left alone...but his fleet is elsewhere and you can jump back in later. Heck you can even drop a Starbase on that vulnerable position. With a PJI on your front, you can wipe out a lot of his fleet if he tries to retreat.
In order of appearance:
- You can't attack another front because he just fortified a choke point. A choke point is a place that blocks your way into his empire and which makes you take a very long route around if you want to circle it. AND BECAUSE THIS THREAD IS ABOUT KILLING THE STARBASE !!!111<oneoneone>
- You can phase gate right back to it, assuming he doesn't blow your Phase Stabilizer before you jump.
- What will keep the guy from sending five carriers against your Marauder? 10 vasari bomber squads is well enough to deal with a lone Marauder. Besides, Marauder is useless. Now please, no more theoretical crap on it. I know all its abilities inside out. And I know Marauder shows up in less than 5% games and only as a counter to Marza's MB. There is a reason to it. That reason goes like this:
Marauder is better in theory than for real.- You drop a starbase an then what? Anything will kill a fresh starbase and you're actually working against your own advantage right now.
- that note about the PJI is pure lol. Identifies you as a SP player. It only works on AIs. Every player will kill that PJI right after killing the Phase stabilizer.
Before you post your theories again, please back them up with example of it actually working.
Replay, set of screenshots, whatever.
Just no more heaps of ifs, thens, supposes and assumes.