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Superweapons

By on April 27, 2009 6:37:42 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Ackerman74

Join Date 06/2008
+1

While useful, sometimes they just get annoying. Example: when you set the Novalith to auto it will still hit the planet even though you may have it under control. Wouldn't you think you would be able of either detonating the shell early(like scrapping) or redirecting it? Especially since it is supposedly the pinnacle of TEC ordanance technology

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June 14, 2009 1:25:31 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

You suggesting gun control?

I really only put my superweapons on autocast if I'm bored and want to annoy the AI.

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June 14, 2009 1:58:48 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

I never have put my superweapons on autocast. I rarely have many, so I try to use them strategically (I play as Advent). Furthermore, it doesn't take too much time to manually aim it.

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June 14, 2009 2:09:13 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

I almost never make them.  Dont play online so that might be part of the reason.  There fun but more of a novilty to me.

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June 14, 2009 2:24:19 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

When ever I bother to buy super wepons, I usually buy a lot. That makes auto cast usefull to me. I think that instead of the computer picking which planit to auto cast on, being able to tell it which planet to keep attacking would be better.

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