The discussion about fleet supply has been raging since the beta of the game, back in 2007. You aren't going to win this argument, trust me.
This may be true, but with big "fleet destroyers" like MB and the big red button, pji's and gravity warheads, disorientation and meteor storm, its too easy to get stuck with no fleet and a crappy income. I'd like some sort of option, maybe not downgrading fleet supply per se, but something to make you a little less completley screwed if you fall into a well placed trap.
Also How, do you get %30 of the construction resources, %30 of construction + constructor cost or %30 of construction + upgrades + constructor cost, cuz scuttling a Starbase that youve sunk 10,000+ credits on weapons and health only to get ~1,000 back seems a bit.. whats the word.. wasteful?