MOD DEBUG QUESTION
Has anyone ever seen this error ? If so know anything about it? thanks in advance for the help.
Assert @ c:\gs\entrenchment\CodeSource\Engine/DataStructures/DynamicVector.h(172)
i >= 0
Has anyone ever seen this error ? If so know anything about it? thanks in advance for the help.
Assert @ c:\gs\entrenchment\CodeSource\Engine/DataStructures/DynamicVector.h(172)
i >= 0
My experience with that one is that the meshes don't work, but it should should work fine now. What version of the dev game are you running?
when I got this error, it was because of an incorrectly hooked up texture(s).
The way I got this problem was that I had resized several meshes to be smaller (new cruisers/frigates anyone?). However, I hadn't done anything with the skins.
So, I resized the textures to match the resizing of the meshes, and boom it loads. Now I have a number of other problems that are all texture-related.
Note that I am running the v1.03 Entrenchment dev .exe with this.
It could be a texture problem, but when last I got this error it was because I was using another dev that I wasn't suppose to ...
using dev.exe v1.03
Then I am really stumped cause I only gotten that error once in my whole life.
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