Right now i am running a 2 gig dual core laptop with 4 gigs of ram. Its video chips is questionable, but it can use up to 1.5 gigs system ram. I was running 64 bit windows Vista until i got fed up with its flaws. I downgraded back to 32 bit windows XP.
Now after about 1/2 hour of play i get dumps. Modded Sins, Vanilla Sins, It doesnt matter they both dump equally. Though modded games dump sooner. We had an issue before where if Sins thought it was going over 2 gigs of ram it would dump. This issue happened mainly on 32 bit OS's. I thought that issue was fixed with Entrenchment. Though i have 4 gigs of ram windows XP 32 bit cant see more than 3.5 gigs of it.
I experimented with vanilla sins, and modded sins in developer.exe, and found it would dump when my ram usage hit around 2.35 gigs. If i stayed under 2 gigs by reducing the settings to medium or low the game remained stable.
I need confirmation that the old 2 gig ram limit bug still exists for 32 bit OS's Others with a 32 bit OS run sins on max settings while watching your ram usage in your task manager. See if it dumps for you when you go over 2 gigs.
Like i said this was a known issue a while back. I just need to know if it got fixed, or does it still exist.