Creating New Race Entrenchment v1.01

Hey all, have a little question for you.  I decided I wanted to get into modding entrenchment, and wanted to create my own custom race.  I made my own race.entity file (i.e. copied the Advent file and changed needed settings), added my race to galaxyscenario.def, and did everything else everyone talks about on the forums, but cannot get it to show up in game.  Can anyone offer any tips to help speed me on my way?  Thanks!

Edit:  I figured out that I need to edit the entity.manifest file to get the race to work, but when I do it just minidumps...

4,793 views 5 replies
Reply #1 Top

were did you get your source files, judging from the title you have the 1.01 files and the game is now at 1.041 which may be part of the problem.

Reply #2 Top

Yes, I thought that that might be the problem, if the mod tools are updated to 1.041, so I tried using the ConvertData program to do the job instead, and still got a minidump.  I minidump even if all I do is copy the PlayerPsi.entitiy file and rename it, then add PlayerSona.entity (the new name) to the entity.manifest. 

Reply #3 Top

In the same location where the mod folders are located there is a Setting folder with a file user.setting that can be altered to have Sins tell you if and where the game/mod is bugged as the mod is loaded or a game is played. 

ShowErrors True (I think this is likely the one and it is near the end of the file)

This might help you find out the exact cause of the crash, note that a single error in a file may cause an infinite number of errors to be shown sequentially when this user option is turned on so pay attention to the first error.

 

 

Reply #4 Top

also in the settings file is a

LogOutput FALSE

in the 6th line from the end, when set to TRUE creates the debug files that list the errors that showerrors also get, but can be helpful for tracking down the errors in mods

harpo

 

Reply #5 Top

Thanks everyone, but I puzzled it out.  I reinstalled Sins and everything started moving smoothly.  Go figure .:|