How is it possible to believe that the Illuminator got a 3x damage boost on its forward beams- in a patch that was supposed to boost everyones light frigates- and still deny that Advent got a huge advantage from v1.041??
You may have to explain further, but as shield takes damage first, don't the shield regeneration bonuses mean that shield upgrades are the best sort of upgrade? Armour is just improved defence, without any improved regeneration?
However, Advent are hindered by their later armour techs, though its more of a mid-game effect when TEC have shield and Vasari armour. If the Illuminators are debugged and then nerfed, then Advent might have to be more cautious at the beginning. Repulse would still be a problem... perhaps limiting the range would be a solution, nerf it to 3000 with a restricted cone and no cap effect and the Guardian would take more skill to use.
A Seeker nerf doesn't seem any solution, as a slight dps nerf wouldn't achieve much... with side beams Illuminators will always be by far the strongest LRF against scouts, and even if the Seeker dps was lowered they would still be more effective against other LRF than enemy scouts were against Illuminators.
Why have Advent got the best flak...? All the Advent frigate types just seem to be the most effective? Still, at least this means that a general decrease in the cost of all factions early defensive structures would hurt Advent most... as long as the dps of their frigates wasn't also mysteriously tripled- or +25%...!!
Advent just have hidden strengths that aren't used any more because they aren't needed, like Animosity to draw fire from Guardians. The faction has to be nerfed just so that it is played to its advantages, so that it can even start to be balanced.
Can't you and Raging play a series of 1v1s Advent vs other- and provide replays to demonstrate your points? You're both effective communicators and very experienced players, and it might do much good?