Long story short... is there a way to disable the "auto-turn" ability of a ship when focused on one target? Cause in a big battle and my CPU at the edge of its power I rly can't tell all my Radiance Ships to move all the time so they can fire all weapons...
Each ship in Sins has "primary" weapon, that is the weapon that does the most damage per shot, and the ship automatically turns to use it.
Note that the infocard is not always clear on which weapon is the primary because it takes into account all the banks that the weapon is on. So, for example, it it shows a laser that's on 3 banks doing 150, it means it's actually just 50 per bank, which would be inferior to a weapon that only displays 75 damage but is only on one bank.
Hopefully that makes sense. To answer your question, you can change the weapon damage values to switch the ship's primary weapon to a different bank, but that's about it.