also looks very cool.
- The advent resource focus technology is um interesting. I've noticed that it drastically increases the mineral output. I took a asteroid with 3 crystal extractors and with 3 trade centers on resource focus I was able to get up to 40 crystal/second. In fact, by mid game I was producing more crystals and ore/sec than money. Is this intentional? I've only played advent and remnants so far, but does each race have an equivalent to this?
- The above situation also makes the AI kinda a joke as I'm able to out resource and out build even, vicious AI's soon as I get resource focus. By midgame with 2 systems in the Sol map, I'm actually at the point where I can't spend money faster than I earn it.
Uhh, it's absolutely unintentional , i have mixed up number positions, there should be 5% per upgrade. Thanks for detecting!
- As for the early game, I've noticed that whether or not your starting system has a space station in one of the untaken planets. Those things can hold off quite a large fleet by themselves (took me 3 caps and a mixed fleet of nearly 3 dozen frigates to take one out). I'm pretty sure it even slows down vicious AI by quite a while. Is there any way to either insure that these stations space at an equivalent rate or tone them down a little bit so there absence isn't such a big deal?
The idea of Space Station is to bring more strategy in the process of colonization, and aspecially in multiplayer game. They compel player hardly think over the pluses and minuses of expansion, as i see it. So it can't be too weak.
Also, as I see, it's odd to go into deep space and form some communities without proper safety. Space Stations become the heart of such communities bringing defenced place of living for refugees and etc. For me, it feels dramatic when space station on its last legs tryes to oppose and continue being space refuge for the rejected , it brings ethics in deep neutral space. BTW Advent can tie it up to the Unity .
And returning to your post.... and appearance of space station in home systems, yeah, you absolutely right, i just missed it out! So in 2.01 version there won't be any space station in starting systems.
Besides this, excellent work so far, I thoroughly enjoy the mod. The music choice is also unique, but I like it.
Glad you like it! Thanks for comments, they were very useful! And BTW, what do you think about Remnants?
In 2.01 update all mentioned bugs will be fixed.