i have a couple questions about the pirate auctions, which requires you to read through the gameplay scenario below: why is this the way it is? am i wrong about this particular set of auction mechanics? is this fixable at current game development stage, even if you wanted to?
the bold and underlined are the most important parts
if you try and buy into the public auction it cancels out the private auction....you know what i mean?
go into the private auction and bid there. wait for the timer to start.....now go into the public auction and bid there....now go back into the private auction....the timer disappears (and if you wait until the end of the auction time the no-longer-timed private money wont count {even if the amount is way bigger than the total of the public auction})...now pay some more money into the private auction....timer starts back up from the beginning and only one of the auction prices count towards the piracy auction result....i have never seen it occur that the private auction timer ends and the pirates just go do that right then....which brings me to ask the question: why does the private auction timer exist in the first place? what is its function other than potentially evening out the bidding war playing field?
seems almost like a contradiction in terms thats all. its not that its horrible right now its just that its falling short of its potential
right now there are 2 auctions ending up in one result. it seems there should be 2 auctions ending in 2 results, one of which is publically transparent, one of which is not. that seems like a better and more consistent/meaningful way of doing it.