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Galaxy forge - How do I specify how many mitilia are on a planet?

By on April 11, 2010 7:13:24 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Sergeant_Jezza

Join Date 02/2010
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Hai, I'm confuzzled about how to put specific neutral ships on planets in the awesome galaxy forge.

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April 11, 2010 12:44:13 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Sadly this is a bit of a pain to do, but

1. Open the group editor on desired planet.

2. Disable the use default template checkbox.

3. Create a new group with all the ships and/or structures (if you want the militia to own this planet) you wish.

4. Set the if Condition to either always or no owner (I don't remember which) and the Spawn for "NoOwner"

5. Now, save the map and go to the folder where it is saved. Right click on the map you made and open it with Notepad.

6. Scroll/search through the file to find the group you made, and change the NoOwner parameter to RandomMilitia.

7. If you added structures, set the colonize chance for that group to 1 as well.

Hopefully I didn't forget anything, but that should do it.

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April 11, 2010 5:29:17 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

the first four steps of goafan's instructions work, but personally I use always spawn and include either a colony frigate OR colony cap in the spawning, and do not bother with the edit the map to change the colonise/owner name,

this works for me

harpo

 

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April 28, 2010 2:31:17 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Thanks, I'll try those

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April 29, 2010 10:10:45 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Thanks for the info!

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July 2, 2010 6:00:11 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Pure Galaxy Forge method.

1. In the Planet Owner field type "Militia#". Where # is 0 - 19 (unless you have changed your GalaxyScenarioDef file to have more or less Militias).  The number decides Militia name and icon as set in the GalaxyScenarioDef.

2. Double-click on the planet to open the planet's template and add a group.

3. Set the group to "Always" spawn for "PlanetOwner".

4. Finally add the ships and structures you want.

Oh some planets have a default Militia you may wish to disable (by unchecking the box at the bottom left of the planet's template editor).

Also the Planet will be colonized this way.

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