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Synn forever growing

By on May 25, 2010 6:14:08 PM from Demigod Forums Demigod Forums

OMG_blackmage

Join Date 06/2009
+42

well here is some of my work, the first is my final for my 3-D modeling and texturing class.


heres the reference
http://i276.photobucket.com/albums/kk6/synnworld/MainImg_02_041.jpg

here some art







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May 25, 2010 7:15:40 PM from Demigod Forums Demigod Forums

Those are some crazy awesome turrets man. I wish I could do stuff like that.

How long did it take you to make them?

I'm thinking about a 3d animation or graphic design minor in college. 

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May 25, 2010 7:24:31 PM from GalCiv II Forums GalCiv II Forums

Nice turrets. 3d modelling is the one computer skill I have never been able to master.

Although I think they could use some sort of transparent armor piece on the front.... the way they are now the gunner is totally exposed to enemy fire.

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May 25, 2010 7:30:23 PM from Demigod Forums Demigod Forums

Quoting OMG_Splitshadow,
Those are some crazy awesome turrets man. I wish I could do stuff like that.

How long did it take you to make them?

I'm thinking about a 3d animation or graphic design minor in college. 
2 weeks, I could have done it in 3 days but I'm lazy.

 

i just started this

 

 

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May 25, 2010 7:30:54 PM from Demigod Forums Demigod Forums

Excellent work there Synn.  Those turrents are pretty badass.

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May 25, 2010 7:40:40 PM from Demigod Forums Demigod Forums

This thing is harder then I thought.

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May 25, 2010 8:07:41 PM from GalCiv II Forums GalCiv II Forums

WOW!! I want!

I'm assuming the small dimples on the top piece of head armor are cameras feeding into some sort of immersive wrap-around display..... if I were designing the thing I'd give it two each of regular visual, boosted visual (night vision), and infra-red cams for adaptable and fully 3-d vision that cannot easily be obscured (sensor tech is a favorite of mine). I'd keep the user's arms in the chest area as opposed to the arms of the suit itself (otherwise the user would risk dislocating something). This does present a problem for motion-control, however: since the confines of the chest section would prevent the user from actually MOVING their arms to match the suit arm position, I could see running this thing taking a moderate amount of training.... either that or some sort of direct motor-cortex implant that directly relays motor signals. The suit's a little bulky for boarding actions or close-quarters fighting, a suspicion re enforced by the heavy-duty chain guns and rocket launchers (are the upper launchers retractable? I can't see). Does this thing have its own life support, or are some of these holes I see for ventilation (if so, they seem inadequate unless there's a really powerful pump behind them, even then they could get clogged real easy). I would have gone for fractal camouflage as opposed to regular patterning, but that technology has apparently dropped off the map after I read the blurb in the NY Times science page approximately a year ago.....

Did I actually write all that about one drawing?

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May 25, 2010 8:13:48 PM from Demigod Forums Demigod Forums

Quoting Scoutdog,
WOW!! I want!

I'm assuming the small dimples on the top piece of head armor are cameras feeding into some sort of immersive wrap-around display..... if I were designing the thing I'd give it two each of regular visual, boosted visual (night vision), and infra-red cams for adaptable and fully 3-d vision that cannot easily be obscured (sensor tech is a favorite of mine). I'd keep the user's arms in the chest area as opposed to the arms of the suit itself (otherwise the user would risk dislocating something). This does present a problem for motion-control, however: since the confines of the chest section would prevent the user from actually MOVING their arms to match the suit arm position, I could see running this thing taking a moderate amount of training.... either that or some sort of direct motor-cortex implant that directly relays motor signals. The suit's a little bulky for boarding actions or close-quarters fighting, a suspicion re enforced by the heavy-duty chain guns and rocket launchers (are the upper launchers retractable? I can't see). Does this thing have its own life support, or are some of these holes I see for ventilation (if so, they seem inadequate unless there's a really powerful pump behind them, even then they could get clogged real easy). I would have gone for fractal camouflage as opposed to regular patterning, but that technology has apparently dropped off the map after I read the blurb in the NY Times science page approximately a year ago.....

Did I actually write all that about one drawing?

Firstly, I did not draw this, I am just modeling it, secondly yes you did.

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