It also has an obnoxious range, more health than the Ogrov and multiple targets
It has obnoxious cost, way less damage than Ogrovs, and its ability to hit multiple targets only works if the structures are built in close proximity.
In theory that's great for knocking out repair platforms. In practice, an equal cost of Ogrovs can knock out the repair platforms then the starbase itself considerably faster. The Adjudicators are a bit tougher than Ogrovs, but their toughness isn't high enough for their excessive cost.
ONE defense vessel can take out a fighter squadron in no time.
About 20 squads of fighters can knock out a Solanus in one attack run. Flaks will not save you.
but I would much rather have 25 Solanus than 35 Ogrovs.
Dude... you could have about 20 carriers (
Advent carriers) for that price. That's 60 bombers, a nightmare for a starbase
and the units supporting it. A force of 25 adjudicators would threaten a starbase... but you've just gimped your entire fleet to field that many specialized units.
I'd take the Ogrov over the Solanus in a heartbeat.
I'm sorry, I shouldn't be battling with you. You have a good strategy that works well. I accept that you do not like Solanus. My strategies are rather bad. I get steamrolled on ICO.
I've tried to use the Solanus on ICO, but
every single time they die long before I kill the starbase. The enemy just suicides fighters on them. Sure, I kill the fighters, but the Solanus itself goes down in the process, and seeing as it costs more than a TEC/Vasari carrier to begin with... well, it's a losing trade.