HELP WITH ERROR Assert @ c:\gs\entrenchment\CodeSource\Engine/Math/RandomStream.h(64)

Hello all anyone have any idea where to find this error. The error pops up when it wants to sometimes on game load , sometimes on game exit and sometimes not at all.

Assert @ c:\gs\entrenchment\CodeSource\Engine/Math/RandomStream.h(64)

maxV >= minV

 

Any thoughts thanks jtaylorpcs

4,705 views 3 replies
Reply #1 Top

There are loads of bad file references in Sins, some I am sure are hardcoded. Take a look at this 1

Mesh\Planet_Artifact.mesh
 DiffuseTextureFileName "C:\gs\DataSource\Textures\Meshes\PlanetArtifact-cl.dds"
 SelfIlluminationTextureFileName "C:\gs\DataSource\Textures\Meshes\PlanetArtifact-da.dds"
 NormalTextureFileName "C:\gs\DataSource\Textures\Meshes\PlanetArtifact-nm.dds"
 -->
 DiffuseTextureFileName "PlanetArtifact-cl.dds"
 SelfIlluminationTextureFileName "PlanetArtifact-da.dds"
 NormalTextureFileName "PlanetArtifact-nm.dds"

 Found a pile here

Reply #3 Top

This is referring to a numerical range in one of the files,  Unfortunately, the "gs" doesn't have anything to do with the problem itself.  The value should always be positive, but this means the current value is negative.   

I know we've dealt with the issue before, but I can't think of where it was to save me life at the moment.  I feel like it was definitely in one of the ship entity files, but I'm afraid I can't come up with any more specifics.  Something about switiching two values...  I'll think on it and let you know if I come up with anything.